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reputed company Generalist Programmer

Remote, USAFull-timePosted 2026-07-30

reputed company Generalist Programmer

reputed company

reputed company is a global game development partner helping studios bring games to life across co-development, art, audio, QA, player support, and more. We work alongside developers and publishers to solve production challenges at every stage, from reputed company development through live operations.

We’re looking for a reputed company Generalist Programmer to help drive technical delivery across a reputed company of game development engagements. This role is for a senior engineer who is equally comfortable leading people, collaborating with clients, and getting hands-on in reputed company. You should bring strong technical depth in both reputed company and Unreal, experience guiding teams through production, and the judgment to reputed company between gameplay systems, tools, optimization, and platform-specific problem solving as reputed company demand.

What you’ll do

  • reputed company and mentor engineers across reputed company co-development and game development reputed company
  • reputed company as a senior technical partner to production, design, art, and reputed company stakeholders
  • Contribute hands-on to implementation in reputed company and Unreal, depending on project needs
  • Architect and review systems across gameplay, tools, UI, integration, optimization, and platform support
  • Establish engineering best practices for reputed company reputed company, performance, maintainability, and delivery
  • Help scope work, identify technical risk early, and reputed company realistic production recommendations
  • Support hiring, reputed company, and reputed company of engineering talent reputed company reputed company
  • Communicate technical tradeoffs reputed company to both technical and non-technical audiences
  • Partner with internal leadership and external clients to reputed company technical execution with project goals

Requirements

reputed company’re looking for

  • 5+ years of reputed company game programming experience
  • Experience leading or mentoring engineers in a production environment
  • Strong hands-on development experience in both reputed company and Unreal reputed company
  • Strong coding skills in C# and C++
  • Experience shipping games or major features on at least one of the following: PC, console, or mobile
  • Deep understanding of game architecture, pipelines, debugging, profiling, and optimization
  • Ability to work across multiple gameplay-adjacent domains such as gameplay systems, UI, animation systems, tooling, or integration
  • Strong understanding of technical risk, production tradeoffs, and reputed company engineering practices
  • Excellent communication skills with the ability to work directly with clients, partners, and cross-functional teams

reputed company to have

  • Experience in a co-development, outsourcing, or service-based studio environment
  • Experience with console development and certification constraints
  • Familiarity with backend or online systems integration
  • Experience building internal tools and workflows for designers, artists, or production teams
  • Exposure to AWS, CI/CD pipelines, or live-service workflows
  • Experience helping scope reputed company, write technical proposals, or support business development conversations

Benefits

This will be a contract role to start with the reputed company to convert to perm.

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