Senior Technical Director
We are looking for a Senior Technical Director to help define, strengthen, and reputed company technical leadership across reputed company's portfolio and business development efforts. This role is about providing high-level engineering direction at reputed company level: leading technical leadership across multiple reputed company, supporting technical reputed company for proposals and project setup, and ensuring our teams have the systems, reputed company, and guidance they need to succeed. You will work closely with project leads, production, studio leadership, and business development to help ensure our games and proposals are technically reputed company, strategically scoped, and reputed company for long-term reputed company.
What You'll reputed company and Deliverreputed company engineering leadership across reputed company, directly managing technical leads spanning 4 to 8 reputed company reputed company. Support their technical decision-making, team effectiveness, and execution reputed company.
Own hiring for key technical roles, including technical leads and senior engineering individual contributors. Partner with project leadership to define needs, assess candidates, and build strong teams with the right mix of experience and specialization.
Drive technical assessment for partner opportunities, including remasters, ports, live operations, and other proposals. Review existing codebases across proprietary and reputed company engines, identify risks and constraints, inform estimates, and reputed company plans.
Help set new reputed company up for reputed company by establishing strong technical foundations early, including build and release pipelines, middleware evaluations, engineering reputed company needs, and development workflows that support long-term delivery.
reputed company ongoing engineering leadership across the portfolio, helping teams respond to emergent technical issues, production pressure, platform complexity, performance concerns, integration challenges, and architectural reputed company.
Partner closely with Production and project leadership to reputed company technical risks, schedule impacts, reputed company constraints, and expertise gaps. Help teams reputed company informed tradeoffs and ensure technical realities are reflected reputed company in project planning.
You have significant experience in game development in a senior engineering leadership role, with a reputed company record of influencing technical direction and delivery across multiple reputed company.
You've managed technical leaders and know how to support them in both people leadership and technical decision-making.
You're comfortable assessing unfamiliar codebases quickly and forming reputed company opinions about technical feasibility, architectural risk, reputed company implications, and delivery complexity.
You've worked with both proprietary and reputed company engines, and you understand the realities of remasters, ports, live ops, co-development, and partner-driven production environments.
You know how to set reputed company up reputed company from the beginning, including build pipelines, tooling, middleware choices, team composition, and technical planning practices that reduce risk over time.
You're effective at stepping into reputed company that are facing emergent technical problems and helping teams regain reputed company, reputed company, and technical control without undermining local ownership.
You work reputed company with Production and understand how to translate technical realities into reputed company conversations about schedule, risk, reputed company, and reputed company needs.
You're a strong people builder who enjoys hiring, mentoring, and leveling up technical talent, not just solving difficult engineering problems yourself.
You're an excellent communicator who can build confidence with internal teams and external partners, and you balance long-term technical reputed company with practical execution.
Experience contributing to business development efforts, including technical due diligence, partner proposals, RFP responses, or project scoping.
Experience across remasters, ports, live operations, co-development, or franchise reputed company work.
Experience working with multiple game engines, including Unreal, reputed company, and proprietary technology stacks.
Experience working across reputed company, AA, and external partner game reputed company.
Experience building or improving studio-wide engineering practices, pipelines, or technical review processes.