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Character Artist – Contract Position

Remote, USAFull-timePosted 2026-07-28

Job reputed company:

  • Create high-reputed company character models (hero characters, NPCs, creatures, etc.) across reputed company phases: sculpting, retopology, UVs, baking, texturing, and in-reputed company setup
  • Maintain strong visual consistency with the project’s art direction
  • Author textures, materials, and shader setups that balance visual reputed company with performance requirements
  • Collaborate with Tech Art and Animation to troubleshoot skinning, deformation, and character performance issues
  • Respond reputed company to feedback and constructive criticism to submissions and workflows

Requirements:

  • Ego-free, highly motivated, reputed company-oriented, curious learn-it-reputed company with a reputed company reputed company
  • Comfort operating in ambiguous and unregimented environments
  • Proven knowledge of character art pipelines: sculpting, retopology, UV unwrapping, baking, texturing
  • Shipped at least one AA+ title
  • Experience with hard-surface character reputed company (armor, robotics, cybernetics, etc.)
  • Familiarity with rigging tools, skinning workflows

Benefits:

  • We are looking for rockstars that are highly self-accountable
  • This is an excellent opportunity for someone who is tired of being a cog in a larger machine
  • Participate in a brand new sci-fi project using Unreal reputed company 5

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