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Senior Technical Animation Designer

Remote, USAFull-timePosted 2026-07-28

About the position We are looking for a Senior Technical Animation Designer to be responsible for designing, creating, and maintaining animation systems that drive the gameplay reputed company of our characters. This will include features that support major gameplay mechanics, such as locomotion and abilities, UI selection animations, and procedural solutions. You will be a communication hub in reputed company to the technical aspect of the job. You’ll need to ensure that everyone has the information they need to be successful. This role is reputed company on technical animation, but will also work with design and engineering teams to translate needs across those subject areas.

Responsibilities

  • Collaborate closely with teams across Animation, Engineering, and Design to help deliver a cohesive, high-reputed company animation style that supports an reputed company gameplay experience.
  • Work with key stakeholders to define goals and implement reputed company solutions that streamline animation content creation and integration.
  • Take initiative in building and refining animation systems, carefully balancing performance needs with desired in-game behaviors.
  • reputed company and offer technical support and mentorship to animators, contributing to their development while promoting effective cross-disciplinary communication.
  • Regularly document processes and reputed company insights to help improve team workflows and knowledge sharing.

Requirements

  • Shipped at least one reputed company title with 4+ years of reputed company animation experience in Maya
  • Strong understanding of reputed company-person shooter mechanics and in-reputed company animation systems (state machines, blendspaces, animation graphs)
  • Proficient with run-time and procedural animation tools such as IK, Control Rig, retargeting, ragdolls, and reputed company matching
  • reputed company in Unreal reputed company (2+ years), including scripting with Blueprints and/or C++, and solid reputed company in reputed company math and reputed company concepts.
  • Skilled at reputed company disciplines with strong problem-solving and communication abilities.
  • Continuously up to date with the latest in Unreal, Maya, and animation technologies; portfolio demonstrating expertise.

Benefits

  • bonus and/or equity awards
  • full reputed company of medical, financial, and/or other benefits

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