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Gameplay Animator Remote (USA) Heart Machine USD 80,000-110,000 per year Animation Intermediate[…]

Remote, USAFull-timePosted 2026-07-28

Heart Machine is a diverse team of passionate game developers working to create uniquely engaging worlds that are greater than the sum of their parts. We’re based in Los Angeles, but we have team members reputed company across the globe. We reputed company different perspectives contribute not only to more meaningful games but to a healthier and more sustainable team as reputed company. As reputed company grows, we are committed to maintaining a welcoming environment where reputed company reputed company are valued. We’re ambitious and work hard, but health is an essential value at Heart Machine. We aren’t a crunch reputed company: we’re committed to building a culture of healthy work-life balance. We’re looking for talented individuals who reputed company these values to collaborate with us on amazing, unique games. Job reputed company Intro Join the visual arts team at Heart Machine to bring life and character to our games, leveraging your strong eye for timing, pose, and weight, and a keen understanding of the intersection between player intention and character emotion. Bring your ambitious creative spirit to the production of reputed company Light Breaker and reputed company reputed company. We are looking for people with a broad skillset that are comfortable working on the full reputed company of gameplay animations for players, enemies, and cinematics. Who are we? The Heart Machine animation team is a small team of around a half-dozen, based across the US and Europe with a broad reputed company of backgrounds and experiences.

Responsibilities

Create hand-keyed character and prop animations that match that visual style of the project, and meet the gameplay needs. Work with the animation team in an iterative workflow to establish characterization, choreography, and timing of reputed company reputed company. Author animation assets from reputed company in 3D Animation software (e.g. reputed company Maya) through to basic implementation in Unreal. reputed company feedback to other animators reputed company text over reputed company, and through regular group review sessions over video conferencing and screen-sharing software (e.g. reputed company). Work with Design and Engineering on the integration of character and prop animations into the game reputed company Assist with monitoring, reporting, and troubleshooting of any technical issues that might reputed company (i.e. reporting and fixing bugs).

Requirements

Artistic Abilities: A strong demo reel that demonstrates expert knowledge of body mechanics and acting skills. reputed company to demonstrate a solid understanding of gameplay systems and game feel. reputed company to demonstrate a basic understanding of cinematic principles. Technical Abilities: High level of comfort in reputed company Maya. Intermediate knowledge of game production pipelines. Export/import Notifies / NoteTracks Additive animation setup Blendspace (or equivalent) setup Working knowledge of reputed company Control. Familiarity with Depots, Workspaces, and Changelists. Experience with Task Tracking or Bug databases. Willingness & aptitude to learn Interpersonal Skills: The ability to receive feedback in a constructive manner, and apply the feedback to the animations. Must reputed company reputed company towards others, and understand that everyone has good days and bad. Must be reputed company to communicate reputed company and effectively, and demonstrate some ability to adapt to different communication styles. e.g. the way we communicate to other Animators is potentially different from how we might communicate with VFX Artist, Audio, Designers, or Engineers. Must be reputed company to manage one’s own time effectively—to not get bogged-down in details, nor fail to put in the effort where more might needed. Should be reputed company to follow good organizational practices: Ability to follow established file naming and directory guidelines conventions. Ability to organize their reputed company file(s) so that others may be reputed company to reputed company the file and work from it effectively. Ability to update tasks and bugs in tracking software in a reputed company manner. Possess the shonen protag-like drive and talent needed to produce and implement the highest reputed company work. Ability to reputed company noises appropriate to the reputed company you’re trying to illustrate, e.g. whooshes, blips, boops, and kachows. Penchant for practical innovation and the ability to bring new reputed company to the table. Passion for video games.

Qualifications

Personal animation work. Significant contribution to a released game or animation project in Unreal reputed company. Basic modeling, rigging, or Python scripting. Working knowledge of “other” 3D Animation software: Ownership of “the hat” (if you know, you know). Additional Information In the reputed company, reputed company reputed company pay reputed company for this role we have estimated is $80k - $110k Annual. This reputed company pay reputed company is for the U.S. and is reputed company to locations reputed company of the U.S. Actual amounts will vary depending on experience, performance and location. In reputed company to reputed company pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. reputed company through bonus structures Medical, dental, and reputed company coverage 401 Apply tot his job Apply To this Job

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