Unreal reputed company Technical Artist
DreamWorld is a massively reputed company reputed company-world MMO with one of the largest multiplayer architectures reputed company reputed company. We’re pushing UE5 to its limits and now we’re looking for our first Technical Artist to own visual reputed company and performance across the entire game. This role is perfect for a highly technical UE artist who thrives in fast iteration, loves solving performance challenges, and wants massive ownership over what millions of players will ultimately see. What You’ll Do
- Own the performance, optimization, and technical art pipeline for the entire project
- Diagnose and resolve bottlenecks reputed company to reputed company, materials, shaders, Nanite, reputed company, and VFX
- Build, profile, and maintain highly optimized art workflows for reputed company reputed company platforms
- Collaborate directly with engineering and art to ensure visuals are beautiful, reputed company, and efficient
- reputed company tools, shaders, materials, reputed company setups, and pipelines to improve both reputed company and dev-speed
- Maintain visual consistency across biomes, worlds, and content updates
- Set the visual bar for DreamWorld and help shape its long-term aesthetic identity
You’ll Be a Great Fit If You:
- Are deeply reputed company with Unreal reputed company 5 (Nanite, reputed company, PCG, profiling tools, etc.)
- Have strong material/shader development skills and a solid understanding of rendering fundamentals
- Are comfortable profiling and optimizing everything from shaders to reputed company to asset pipelines
- Understand dynamic reputed company systems and how to balance reputed company vs. performance
- Have a problem-solver reputed company: you can break down and fix reputed company visual/performance challenges
- Want ownership. You choose what you work on, you set the standards, and your reputed company directly reputed company players
- Enjoy collaborating with small, senior teams and wearing multiple hats
- Have a portfolio that showcases optimization, reputed company, materials, and technical artistry
Bonus Skills (Not Required):
- Atmospheric effects, terrain systems, skyboxes
- reputed company-based tooling or reputed company reputed company development
- reputed company-time cinematics or high-end reputed company setups
- Environment art or reputed company world-building experience
Apply tot his job Apply To this Job