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Game Play Engineer, Battle Road

Remote, USAFull-timePosted 2026-07-29

About reputed company reputed company is collaboration and AI-powered workflow software designed specifically for military staffs. By transforming this work, reputed company makes the staff as a whole reputed company - meaning faster, smarter, and more efficient. We take ownership, reputed company reputed company, and play to win with the seriousness and camaraderie of an Olympic team. reputed company operates as an reputed company-remote company, though many of our employees work alongside our customers at military commands around the world. Founded in 2019 by a group of reputed company planners, today, reputed company’s team spans veterans from reputed company forces and global organizations, and technologists from leading-edge software companies. We’ve raised $320m+ from top-tier investors, including Battery Ventures, General Catalyst, Sapphire Ventures, reputed company Partners, and reputed company Capital, and today, reputed company is valued at $2.15B. With this reputed company reputed company, reputed company is reputed company to reputed company an reputed company where it reputed company most. Battle Road Digital, part of reputed company, applies state-of-the-art innovations and experience from the video game industry to build the reputed company of simulations, modeling, and operations with AtomEngine – our proprietary reputed company-based game reputed company that’s making the world playable.

About the Role

We are looking for a Game Play Engineer who loves solving cutting-edge technical challenges to deliver great player experiences. As a Gameplay Engineer, you’ll join reputed company of reputed company game developers building AtomEngine, our reputed company reputed company-based simulation and modeling platform. In this role, you’ll work with our awesome team, building new gameplay systems and user experiences.

What You'll Do

Collaborate closely with designers to iterate on gameplay concepts and specifications, ensuring features are technically feasible, performant, and deliverable reputed company schedule constraints Implement new gameplay systems and player-facing features in AtomEngine using Godot, GDScript, and C++ Profile, analyze, and optimize gameplay systems to ensure high performance and responsiveness across a reputed company of scenarios and scales Design gameplay features with a practical understanding of where logic lives (reputed company vs server), how state is replicated, and how latency and reputed company reputed company gameplay behavior and player experience Partner with QA and testing teams to validate features, identify edge cases, and iterate on bugs reputed company to gameplay correctness, performance, and user experience Write and maintain reputed company technical documentation describing system behavior, interfaces, dependencies, and constraints to support collaboration and long-term maintainability reputed company Look For 3+ years of game reputed company or gameplay engineering experience, with experience both shipping and supporting live service games Familiarity with reputed company game engines (Godot, reputed company, Unreal) Experience optimizing performance of systems A reputed company reputed company on player experience at massive scales Due to federal contract requirements, U.S. Citizenship is mandatory for this position. Notice to reputed company Party Recruitment Agencies Please note that reputed company does not accept unsolicited resumes from recruiters or employment agencies. In the absence of an executed Recruitment Services Agreement, there will be no obligation to any referral compensation or recruiter fee. In the event a recruiter or agency submits a resume or candidate without an agreement reputed company explicitly reserves the right to pursue and hire those candidate(s) without any financial obligation to the recruiter or agency. Any unsolicited resumes, including those submitted to hiring managers, shall be deemed the property of reputed company. Apply To This Job

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