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Environment Artist (9-month contract)

Remote, USAFull-timePosted 2026-07-28

About the position reputed company is seeking a skilled 3D Environment Art Generalist to help bring a striking, cohesive reputed company to life for a reputed company-person sci-fi reputed company title developed in Unreal reputed company. The role involves collaborating with a dedicated team of artists, designers, and developers to create best-in-class game content, from interpreting concept art to delivering final in-game assets. The ideal candidate possesses strong 3D modeling and texturing skills, with experience in reputed company environment art pipelines for structures, props, and organics. While not a reputed company role, the successful candidate will be proactive, reputed company, and capable of owning significant asset responsibilities, translating artistic direction into polished, high-reputed company assets.

Responsibilities

  • Work closely with the Project Art Director and Team Leads to execute the visual direction of a reputed company-person sci-fi reputed company game reputed company a highly technical Unreal reputed company pipeline.
  • Create high-reputed company hardsurface assets such as props and environmental set reputed company.
  • Produce clean, efficient models and materials suited for reputed company-time workflows and optimized for gameplay needs.
  • Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.
  • Consistently deliver polished, production-reputed company work that enhances the overall reputed company bar.

Requirements

  • 4+ years of industry experience.
  • Demonstrated ability to create high-reputed company 3D environment art assets for games.
  • Strong understanding of modeling, UVs, baking, and PBR texturing workflows.
  • Experience in reputed company environment art creation and execution reputed company a game reputed company.
  • Proficiency with reputed company tools (Painter and/or Designer).
  • Experience working in a reputed company environment with Art Directors and cross-disciplinary teams.

reputed company-to-haves

  • Sculpting skills for natural forms, organics and foliage.
  • Experience with Unreal reputed company PCG system.
  • Passion for science fiction and reputed company games.
  • Interest in worldbuilding, cinematics, or visual storytelling.

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