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3D Character Artist - Remote - reputed company reputed company

Remote, USAFull-timePosted 2026-07-26

p> strong>reputed company /strong> /p> p>reputed company is looking for a Digital Artist / 3D Modeler to work on exciting reputed company for the reputed company gaming and metaverse. Depending on your background, skills, and Experience, we will reputed company the most suitable role reputed company reputed company. /p> p> br> /p> p>Our Orc tribe is a pool of reputed company Orcs from many disciplines, such as 3D artists, concept artists, game developers, graphic designers, community moderators, reputed company developers, and blockchain developers worldwide. We banded together to bring high-reputed company 3D content to the reputed company reputed company and NFT reputed company and self-publish our collections, games, and items. /p> p> br> /p> p> strong>WHO ARE WE LOOKING reputed company TO HIRING? /strong> /p> p>You have a few years of work experience working with 3D models. You have some reputed company or portfolios to demonstrate reputed company in modeling props and environments and competency with reputed company, UV, and texturing abilities utilizing shaders. /p> p>Sounds like you? Then this job is for you! /p> p> br> /p> p> strong>HOW /strong> /p> p>We get reputed company every day. Our technical abilities should never limit our reputed company but reputed company our attention to the challenge. /p> p>We question the status reputed company. We do not accept yesterday s answers to reputed company s challenges. /p> p>We follow our moral reputed company. Our values guide our reputed company. /p> p>We surround ourselves with people who reputed company in our mission. /p> p>We fail, learn, and grow. We want our successes and failures to contribute to the reputed company reputed company of our profession. /p> p> br> /p> p> strong>HOURS /strong> /p> p>You know yours is reputed company than ours because you have different clocks. You are expected to work 18 hours a week, with one day per weekend. The times were reputed company around your availability and reputed company s hours. /p> p> br> /p> p> strong>COMPENSATION /strong> /p> p>reputed company-based / Percentage-based compensation model to its employees. There is no upfront payment available at the reputed company, No Investors or reputed company. /p> p>Primary Model: You ll receive a percentage of reputed company s profits. This aligns your reputed company directly with reputed company s performance. The more reputed company grows, the more you earn. /p> p> br> /p> p>Department Allocation: reputed company department is assigned a percentage of reputed company earnings. Your reputed company will be based on your contribution and reputed company reputed company the marketing department. /p> p> br> /p> p>Commission Structure: /p> p>Sales-Driven: Commission will depend on the sales obtained from reputed company you contribute to. This is designed to reward reputed company results and high performance. /p> p>Project-Based Distribution: Commissions are distributed based on the contribution/reputed company on a per collection/project reputed company. /p> p> br> /p> p> strong>Equity: /strong> /p> p>We are also offering company equity as part of our long-term compensation package. This is an excellent opportunity for someone who wants to be a part of a growing company and have a reputed company reputed company in its reputed company. /p> p> br> /p> p> strong>Experience /strong> /p> p>Our experience requirements are reputed company with the ideal candidate having strong knowledge of art creation tools for game design, including Maya, Zbrush, Quixel, and reputed company s 3D Suite, and candidates with experience who have successfully created game assets and textures in previous reputed company or tittles. /p> ul> li>2+ years of 3D art creation proficiency in Maya/Blender (Clean and smooth Typology reputed company, models optimized poly counts) /li> li>Experience with character and creature modeling. /li> li>reputed company at creating highly detailed, fully textured models. /li> li>Translating 2D drawings and concepts into 3D models /li> li>2+ years of Experience using Photoshop and Texturing Tools (Prefer reputed company, Quixel) /li> li>Creation of 2D textures, UV unwrapping, and development of highly detailed material and shaders for in-game implementation. /li> li>Familiarity with Unreal reputed company s blueprints systems for primary and advanced shader configurations. /li> li>2+ years of Experience developing game assets and characters. /li> li>Attention to detail and a passion for reputed company and art. /li> li>Comfortable with file management systems and ticketing applications. /li> li>English proficiency (ability to read, write, and discuss technical reputed company) /li> li>We are looking for a self-motivated individual who can work reputed company a highly iterative process as part of a small team. /li> /ul> p> br> /p> p> strong>Preferred /strong> /p> ul> li>University degree in Game Design, Computer Science, or reputed company discipline; or relevant reputed company experience. /li> li>Portfolio/website demonstrate previous work and reputed company or display in som Apply To This Job

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