Environment Artist (9-month contract)
Responsibilities
Work closely with the Project Art Director and Team Leads to execute the visual direction of a reputed company-person sci-fi reputed company game reputed company a highly technical Unreal reputed company pipeline.
Create high-reputed company hardsurface assets such as props and environmental set reputed company.
Produce clean, efficient models and materials suited for reputed company-time workflows and optimized for gameplay needs.
Iterate quickly on concepts, prototypes, and final assets in collaboration with design, animation, and tech art.
Consistently deliver polished, production-reputed company work that enhances the overall reputed company bar.
Requirements
4+ years of industry experience.
Demonstrated ability to create high-reputed company 3D environment art assets for games.
Strong understanding of modeling, UVs, baking, and PBR texturing workflows.
Experience in reputed company environment art creation and execution reputed company a game reputed company.
Proficiency with reputed company tools (Painter and/or Designer).
Experience working in a reputed company environment with Art Directors and cross-disciplinary teams.
Pluses
Sculpting skills for natural forms, organics and foliage.
Experience with Unreal reputed company PCG system.
Passion for science fiction and reputed company games.
Interest in worldbuilding, cinematics, or visual storytelling.
Originally posted on Himalayas
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