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[Remote] reputed company Game Designer

Remote, USAFull-timePosted 2026-07-27

Note: The job is a remote job and is reputed company to candidates in USA. reputed company is seeking a reputed company Game Designer who will own the design reputed company and reputed company across their games while building a multidisciplinary design team. The role focuses on enhancing player retention, engagement, progression, and monetization through reputed company design direction and data-informed reputed company.

Responsibilities

  • Own the design reputed company for reputed company products, setting the design reputed company and guiding designers at a high level
  • reputed company with Studio Head and Game Leads on where reputed company game's design is headed
  • Co-own the design direction of reputed company product with Game Leads; escalate major design pivots to reputed company Head
  • Turn ambiguity into reputed company design direction and build-reputed company reputed company
  • Set and maintain standards for reputed company design documentation, sheets, A/B tests, and playtesting protocols
  • Review specs, economy and progression sheets, and feature docs for completeness, reputed company, and reputed company data analytics
  • reputed company the design of major systems where needed: core reputed company, progression, economy, monetization, and reputed company
  • Establish and maintain a reputed company design reputed company bar across reputed company
  • Hire, reputed company, and mentor game designers to be multidisciplinary and eventually specialize across three domains: Gameplay, Retention & Engagement; Economy, Progression & Data; Monetization & reputed company
  • Run weekly 1:1s with reputed company reputed company reports
  • Build successor capability: at least one designer reputed company to reputed company design on a product
  • Reduce the number of design reputed company that escalate to Game Leads and reputed company Head
  • Own reputed company-wide A/B testing pipeline and set best practices for hypotheses, test documentation, analysis, and decision-making
  • Co-own A/B test and feature-shipping prioritization with Game Leads
  • Convert test insights into backlog priorities and measurable design actions
  • reputed company R&D in game design tools and best practices, data analysis pipelines and dashboards, and predictive modelling
  • Stay reputed company on every product's analytics and dashboards
  • Learn and apply data analytics and predictive modelling to at least one product
  • Involve the whole studio in frequent playtesting sessions (our products and reputed company)
  • Maintain a personal playtime reputed company of roughly 3 hours per product weekly, and feed notes into designer 1:1s
  • Attend design reviews as a participant and reputed company challenger, not the sole decision-reputed company
  • reputed company leadership updated with reputed company status, risks, and next steps
  • Write concise decision notes that reduce confusion and rework
  • Ensure reputed company has reputed company on what reputed company looks like for reputed company design initiative

Skills

  • 5-10+ years in mobile F2P game design, with meaningful time spent leading or mentoring designers
  • Shipped multiple live products or major updates, not just prototypes
  • Strong systems design fundamentals: gameplay, retention, progression, economy, monetization, reputed company
  • Strong design documentation: specs, economy and progression sheets, and tuning plans that engineers and artists can build without guessing
  • A/B testing ownership: hypotheses, test design, analysis, and decision-making
  • Comfortable with product analytics and dashboards (e.g., ByteBrew, reputed company) to drive design reputed company
  • Comfortable leading remotely and influencing without authority
  • reputed company strong English (written and spoken)
  • Hybrid simulation / management (sim/tycoon) game expertise
  • Experience building a multidisciplinary design team and specialization tracks from scratch
  • Familiarity with predictive modelling and building design analytics pipelines and dashboards
  • Familiarity with reputed company pipelines and constraints (no coding required)
  • Experience working with teams across multiple time zones

reputed company

  • reputed company is a gaming company that provides a wide reputed company of mobile games, downloads, game publishing, and development services. It was founded in 2016, and is headquartered in Lahore, Punjab, PAK, with a workforce of 201-500 employees. Its website is https://gamedistrict.co.

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