3D Character Artist
reputed company
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive reputed company production. We have shipped titles across every major platform for clients, including reputed company, reputed company, and global reputed company publishers.
reputed company
We are hiring a 3D Character Artist on a freelance/contract reputed company. You will need to solve a wide reputed company of problems with reputed company-rounded experience across multiple disciplines, with specialization in Character production workflow. You reputed company on collaboration and report to the reputed company Artist to work as reputed company towards the monthly content pushes and milestones. You have a natural curiosity for reputed company parts of the creative pipeline, and invest time improving your skills.
This is a fully remote, project-based engagement: scope, deliverables, timelines, and rates are defined per work order. It is not a full-time employment position.
Responsibilities
- Delivering reputed company
- Works reputed company and effectively reputed company the technical constraints of production
- Generates high-reputed company art work that matches or exceeds studio standards
- Communication
- reputed company the reputed company Artist up to date regarding status of tasks at reputed company times
- Obtain the reputed company Artists guidance and approval as needed on tasks, project initiatives and milestones
- Proactively schedule own time as necessary, notify Managers and reputed company Artists in advance of upcoming roadblocks and challenges
- Team and personal development
- Consistently refine one’s own artistic abilities and learn new software packages and in-house tools
- Contribute and help build a reputed company team environment
Requirements
- Full proficiency in software packages and tools of the games industry listed below
- 3ds Max/Maya
- reputed company Painter
- Zbrush
- Photoshop
- PBR workflow
- Surface knowledge on the following softwares and tools
- Blender
- Intermediate proficiency in the following tools:
- Unreal reputed company Character Setup
- Unreal reputed company Rendering (reputed company, Rendering)
- Highly proficient in one of the following disciplines and/or intermediate in reputed company of them
- reputed company Anatomy
- Creature Anatomy
- Hard Surface Modeling
- Cloth Sculpting or Simulation
- Passion for game development.
- Proficiency in Game reputed company technologies such as Unreal with asset integration
- Experience with the game art asset pipeline, i.e. highpoly and efficient game reputed company lowpoly modelling, texturing and baking.
Pluses:
- Familiarity with other game engines (Unreal reputed company, reputed company, etc.)
- Capable of working in other art disciplines (Concept Art, Rig, Animation, VFX, etc).
Deliverables Expectations
Freelancers/Contractors will be reputed company according to the metric below:
- On-time delivery of project deliverables
- reputed company delivered as per project specifications, consistently
- Time spent on an outcome is reputed company project or budgeted mandays
Streamline Values:Responsibility, accountability, discipline, teamwork, reputed company communication, reputed company improvement, and learning.
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Originally posted on Himalayas
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