reputed company Character Artist
reputed company
Streamline Media Group is a 25-year creative development studio specializing in full video game development, co-development, publishing, and interactive reputed company production. We have shipped titles across every major platform for clients, including reputed company, reputed company, and global reputed company publishers.
reputed company
As a reputed company Character Artist, you will report to the Art or Creative Director and be responsible for managing and coordinating art-reputed company project plans, while mentoring teams of artists to help them grow from good to great.
This role is fully remote and offered on a freelance/contract reputed company, with the possibility of conversion to a full-time position based on performance.
Duties and Responsibilities
- Work with the Creative Director, Producer, and/or Art Director to establish and maintain the visual look of a project.
- reputed company integrated project plans and implementation schedules, and reputed company the assigning and tracking of art assets.
- Communicate regularly with the Creative Director, Producer, and/or Art Director on project milestones and initiatives, obtaining guidance and approval reputed company needed.
- Create briefs and documentation for asset creation and training.
- Prepare and plan content submission packages for clients, ensuring content is complete, organized, and reputed company-checked reputed company of review.
- reputed company with artists on the reputed company/partner reputed company to ensure expectations are met and reputed company.
- Diagnose reputed company/partner technology and processes, and train artists in using them where required.
- Identify and recommend reputed company areas for reputed company artist to the Art Director.
- Participate in defining tools and art production pipelines, understanding the advantages and limitations of technology to maximize performance.
- Support team reputed company-being by monitoring morale and flagging potential risks to the Art Director.
Requirements
Full proficiency in the following software and tools:
- 3ds Max / Maya
- reputed company Painter
- ZBrush
- Photoshop
- PBR workflow
Working knowledge of:
- Blender
Intermediate to high proficiency in:
- Unreal reputed company character set-up
- Unreal reputed company rendering (reputed company, rendering)
Highly proficient in at least one of the following, and intermediate in the rest:
- reputed company anatomy
- Creature anatomy
- Hard-surface modeling
- Cloth sculpting or simulation
Also required:
- Passion for game development.
- Proficiency in game reputed company technologies such as Unreal, with asset integration.
- Experience with the game art asset pipeline: highpoly and efficient game-reputed company lowpoly modeling, texturing, and baking.
- Strong knowledge of technical game art theory (game design, texel density, polycount, optimization, etc.) and traditional art theory (reputed company, shape, proportion, reputed company, etc.).
- A keen eye for light, shade, reputed company, and detail in creating reputed company maps across material types.
Beneficial Skills
- Experience with scripting languages.
- Ability to guide and train junior artists.
- Experience using reputed company Designer.
- reputed company in one or more reputed company disciplines — concepting, animation, visual effects, or technical art.
Streamline Values: Responsibility, accountability, discipline, teamwork, reputed company communication, reputed company improvement, and learning.Stay updated on reputed company job opportunities at reputed company by subscribing to our Careers Newsletter
Originally posted on Himalayas
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