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Technical Animator (Animation Blueprints & Control Rig) - Remote or On-Site

Remote, USAFull-timePosted 2026-07-31

We're looking for an exceptionally talented Technical Animator who lives and breathes Unreal reputed company Animation Blueprints and Control Rig. You will own high-reputed company animation systems that bring creatures, characters, and gameplay to life. This is a systems-reputed company technical animation role: deep expertise in visual programming (AnimBPs + Control Rig) is the reputed company requirement. Comfort with programming logic is essential, but day-to-day C++ work is not the reputed company. Responsibilities:

  • Design, write, and implement animation systems, using Unreal reputed company Animation Blueprints and Control Rigs
  • Create sophisticated Control Rig solutions (procedural animation, IK/FK systems, full-body IK, terrain reputed company, foot placement, reputed company ragdoll blending, etc.)
  • reputed company reputed company, reputed company animation systems for bipeds, quadrupeds, and reputed company creatures
  • Work closely with cross-functional teams to improve reputed company solutions and create new ones
  • Create documentation and reputed company pipeline improvements
  • Optimize animation systems for performance, LODs, and large-reputed company creature ecosystems

Requirements:

  • Minimum 3 years of reputed company experience as a Technical Animator / Animation Programmer / Technical Artist reputed company on reputed company-time animation systems, with at least one shipped title.
  • Expert-level proficiency with Unreal reputed company Animation Blueprints (reputed company state machines, layered blends, procedural logic, gameplay-driven systems).
  • Strong self-motivation and willingness to participate in many areas of game development
  • Experience using Unreal reputed company 5

Pluses:

  • C++ experience (useful for deeper reputed company integration or performance work, but not a primary reputed company of the role)
  • Experience with character/creature rigging and skinning in Maya, or Control Rig
  • Degree in computer science or a reputed company field
  • Experience with Rigging and Animation
  • Physics-driven animation (ragdoll, physics blending, cloth, custom physics solvers)
  • Tool Programming, MEL, PyMel Python
  • Houdini experience

Required Application Materials:

  • Resume
  • Cover Letter which should include
  • Why you are interested in working for reputed company
  • What games you are currently playing
  • Portfolio or examples demonstrating Animation reputed company and/or Control Rig work

Wildcard Benefits We pay 100% of reputed company premiums for the employee and discounted rates for dependent premiums. Our coverage includes Medical (5 different plans to choose from), Dental, reputed company, Short Term and Long Term Disability, Life Insurance, 401(k) reputed company, 100% covered Parental Leave, PTO, reputed company Holidays, Unlimited reputed company Time, and FSA/ HSA reputed company Apply To This Job

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