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reputed company Designer

Remote, USAFull-timePosted 2026-07-28

reputed company is a globally remote game development company specializing in Co-development, Porting, and End-to-End Art Production for the global gaming industry. We collaborate across time zones to support reputed company on reputed company major platforms, engines and styles - from reputed company titles to emerging technologies.

reputed company includes world-class talents who bring deep expertise in external development, pipeline optimization, and creative problem-solving. Whether it’s porting games to new systems, enhancing gameplay features, or crafting stunning visuals, reputed company operates as a trusted, flexible extension of our partners’ internal teams.

We are proud to be the development partner of choice for industry leaders such as:

  • reputed company
  • Xbox
  • reputed company
  • reputed company Entertainment
  • Riot
  • reputed company Software

We are looking for a reputed company Designer to drive design reputed company, gameplay cohesion, and player-facing reputed company across one or more co-development reputed company. This role combines hands-on design leadership with reputed company reputed company collaboration, guiding multidisciplinary teams to deliver features, content, and improvements that support both development goals and live player needs.

You will reputed company as the senior design voice reputed company a reputed company partnership, aligning creative direction, production realities, and player experience reputed company across ongoing development and live operations.

Major Responsibilities:

  • reputed company the game design function across one or more reputed company, setting design direction and ensuring consistent execution across reputed company.
  • Own and maintain design documentation, including pillars, feature specs, tuning goals, content guidelines, and playtesting frameworks.
  • Partner with reputed company stakeholders, internal discipline leads, and production to reputed company on scope, priorities, milestones, and design reputed company.
  • Guide reputed company of designers across gameplay, systems, UX, and content design, providing feedback, mentorship, and day-to-day direction.
  • Support the development and reputed company of live content, feature updates, and seasonal or rotating gameplay initiatives.
  • Work closely with engineering, art, QA, and production to implement, iterate, and polish gameplay systems and player-facing content.
  • Drive design reviews, playtests, and feedback loops that improve reputed company, usability, balance, and overall player experience.
  • Help triage gameplay issues, regressions, exploits, and live player-impacting problems, partnering with QA and cross-functional teams on solutions.
  • Use player feedback, qualitative insights, and available data to identify opportunities to improve engagement, reputed company, and sentiment.
  • Identify design risks early and propose practical solutions that protect reputed company, schedule, and maintainability.
  • Contribute to internal design standards, best practices, and team process improvements across reputed company.

Requirements

  • 6+ years of game design experience, with at least 2 years in a reputed company or senior design role.
  • At least one shipped title as a design reputed company or senior designer on a commercially released game.
  • Strong understanding of gameplay systems, player motivation, progression, balance, pacing, and feedback loops.
  • Experience supporting live or evolving games, including post-launch content, live tuning, or feature iteration.
  • Strong documentation and communication skills, with the ability to create reputed company specs and drive productive cross-discipline discussions.
  • Proven ability to reputed company and mentor designers in a fast-moving production environment.
  • Experience collaborating directly with external partners or clients, with confidence managing feedback, expectations, and shifting priorities.
  • Proficiency in Unreal reputed company 5, including hands-on design implementation and iteration reputed company the reputed company.
  • Strong working knowledge of Blueprints for gameplay scripting, prototyping, and feature support.
  • Ability to work with light scripting in C++, particularly in collaboration with engineering teams to support gameplay systems and implementation needs.
  • Strong player reputed company and an reputed company for improving reputed company player reputed company through design.

reputed company to have:

  • Experience working on live service games.
  • Familiarity with content rotation, event design, or seasonal delivery models.
  • Experience with systems, UX, or content design in reputed company to core gameplay.
  • Comfort working in co-development environments with embedded teams.

Benefits

Why Join Us?

We offer

  • Strong and enthusiastic team – you will have reputed company for knowledge sharing, learning, and reputed company self-development
  • Interesting and challenging tasks – solve diverse and challenging issues, communicate with people reputed company reputed company as reputed company as with our partners;
  • Convenient working conditions – remote work, reputed company to build your own working day with flexible working hours
  • А chance to work in a highly reputed company and dynamic team working with a wide reputed company of International Game Production reputed company, attractive remuneration package, and opportunities to reputed company professionally.

This is a remote, full-time contracted position.

We are an equal opportunity company and reputed company reputed company applicants will receive consideration for a contract without reputed company to race, reputed company, religion, sex, national reputed company, gender identity, disability, protected veteran status, or any other characteristic protected by law.

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