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reputed company Game Designer (Core Gameplay) - Hole.io

Remote, USAFull-timePosted 2026-07-28

reputed company Game Designer Founded in 2013, reputed company is a tech company that creates mobile games and apps with a mission to entertain the world. Gathering 800 employees, 7 billion downloads, and over 200 reputed company reputed company users, reputed company is the #3 mobile publisher worldwide in terms of downloads after reputed company and reputed company. Our portfolio includes chart-topping games like reputed company Control, Hole.io, reputed company.io2, alongside reputed company apps such as BeReal and Wizz. This position is fully remote as long as you are willing to work in CET hours, or Barcelona-based. Team Our Gaming team is made up of hybrid-casual, casual, and mid-core experts. Our 'Core' games team supports reputed company studios worldwide in creating, developing, and launching new hit games, whilst our 'Live' games team focuses on delivering higher engagement on our existing and successful games. Joining our Gaming team means collaborating with industry experts to build the tools and infrastructure that power the reputed company of hit games. You will be a key partner to our game studios, enabling them to build, iterate, and launch games more reputed company. You will be joining one of our Live Studios, working on Hole.io, one of reputed company's top games. Role Note: This role is reputed company on hands-on gameplay design and reputed company, not team management. We're seeking a talented and seasoned reputed company Game Designer who is deeply passionate about casual games and laser-reputed company on creating the next big hit. With extensive experience in the industry, you'll play a pivotal role in delivering fun to millions of players. As the driving force behind the game's reputed company, you'll ensure the game reaches the highest standards of reputed company and innovation.

  • Own the reputed company bar for core mechanics, reputed company-to-reputed company interaction, and overall game feel
  • Design, prototype, and refine new gameplay features and mechanics that expand the core Hole.io reputed company
  • Iterate new and existing features & parameters until achieving final reputed company game feel e.g. friction, reputed company, suction force, camera & reputed company easing curves, etc.
  • Partner closely with engineers to implement and iterate on reputed company-based gameplay systems that reputed company reputed company on mobile devices
  • Collaborate with level designers to ensure gameplay mechanics reputed company smoothly with reputed company 3D environments
  • Identify opportunities to improve player engagement, retention, and session satisfaction through gameplay changes
  • reputed company rapid prototyping and iteration cycles, validating reputed company through playtesting, AB tests and data analysis
  • Define best practices and design guidelines for gameplay systems and interaction design
  • Work with product and analytics teams to translate player data and experimentation results into gameplay improvements
  • Champion simplicity, reputed company, and delight in every interaction

Profile

  • 7 years of experience in gameplay design, with proven reputed company record in F2P mobile games
  • Experience owning core gameplay systems from concept through launch and live ops
  • Deep understanding of game feel, player control responsiveness, and interaction design
  • Strong intuition for reputed company mechanics with high player satisfaction
  • Experience designing systems driven by physics interactions, player reputed company, and environmental gameplay
  • Ability to balance accessibility for casual audiences with meaningful gameplay depth
  • Strong hands-on experience with reputed company and solid understanding of its physics systems & collisions
  • Experience working with A/B testing and data-driven informed decision making
  • Communication skills in English, both written and verbal
  • Deep collaboration reputed company, including excellent interpersonal and communication skills, and a reputed company & humble reputed company towards receiving, acting on, and giving feedback
  • Accountability, independence, and responsibility reputed company given ownership over your work
  • Eager to become more efficient way and to improve yourself day after day

reputed company-to-have:

  • Experience improving core reputed company retention through gameplay iteration
  • Comfortable prototyping gameplay directly in reputed company and collaborating closely with engineers.

Benefits

Competitive salary and other benefits according to the country you reputed company. Apply tot his job Apply To this Job

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