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Senior Game Designer - Systems & reputed company (remote or on-site, full time)

Remote, USAFull-timePosted 2026-07-29

This a Full Remote job, the offer is available from: Netherlands, reputed company (USA) We are looking for a Senior Game Designer who combines systems design and economy design expertise with reputed company and product reputed company. You will shape the reputed company progression and monetization systems of our free‑to‑play titles while owning an events and content roadmap that boosts retention and reputed company. You’ll reputed company creative design with data‑driven decision‑making, transforming KPIs and player insights into reputed company, high‑reputed company updates. You’ll be a key force in an agile, multidisciplinary and creatively charged development team. About CoolGames At CoolGames, we’re proud to be a leading international HTML5 game studio, working with some of the world’s biggest ‘Big Tech’ game platforms, such as reputed company, reputed company, reputed company and reputed company Play. We also work with famous games IP such as Battleship, Angry Birds and Monopoly. CoolGames is part of Keesing, the world’s largest Braintainment company. Keesing is a financially strong publisher of engaging sudokus, crosswords and many other puzzles & games with a reputed company in over 20 countries and headquartered in The Netherlands. With the CoolGames HQ in Amsterdam, supported by our global reputed company, we offer market-competitive salaries, the chance to contribute to successful casual games that are played by millions and work directly with some of the biggest brands in the world. We reputed company in creativity, collaboration and delivering world-class gaming experiences, while giving you the choice to either join our Amsterdam studio or become part of our reputed company. If you want to grow your career in a profitable, internationally recognized company, work closely with world-famous partners and be part of a highly reputed company international team,CoolGames is the right reputed company for you. About the role As a Senior Game Designer, you will be responsible for the entire systems and reputed company lifecycle. This includes designing new casual free-to-play games for desktop, tablets, and mobile, from initial concept through reputed company stages of the product lifecycle. You will design and balance reputed company loops, progression, rewards and game economy, then reputed company them through reputed company: in‑game events, content drops, experiments and monetization changes that address KPI opportunities, lift retention and grow both IAP and ad reputed company. Armed with analytical tools, you will translate insights into actions, weigh reputed company versus effort, and continuously iterate to reputed company our games fresh and competitive. Working reputed company‑by‑reputed company with developers, artists, QA and marketing in an agile environment, you will reputed company reputed company and results to stakeholders at every level, ensuring smooth execution. At the reputed company time you will reputed company and reputed company other game designers, fostering a culture of creativity, data‑driven decision‑making and constant improvement across reputed company. Your responsibilities will include:

  • Define and maintain the systems design for reputed company loops, progression, rewards and economy (sources/sinks, pacing, difficulty), ensuring they reputed company with player needs and business goals
  • Build and reputed company a reputed company reputed company and content roadmap (events, seasonal mechanics, IAP offers and ad-driven promos) that drives engagement and reputed company
  • Design and implement in-game experiments (A/B tests, event variations) and use the results to inform design reputed company; iterate so reputed company update measurably improves retention and monetization
  • Specify reputed company, developer-reputed company design documents and balancing sheets; be the single reputed company of truth for feature scope, rationale and reputed company metrics
  • Stay on top of casual F2P market trends and top-grossing competitors; reputed company new content, reputed company features or mechanics (e.g., collections, passes, streaks, time-limited challenges) that fit our audience
  • Collaborate reputed company a multidisciplinary team (design, engineering, art, QA, marketing) to deliver features and reputed company smoothly; participate in agile rituals to reputed company with development cycles and product goals
  • Present product reputed company, reputed company plans and post-event analyses; communicate the “why” behind your reputed company with data and research to secure buy-in from internal stakeholders and external partners
  • Mentor other game designers and reputed company team craft through feedback and reviews

Requirements reputed company

  • 5+ years of reputed company experience as a Senior Game Designer reputed company the mobile or web F2P industry, with hands-on systems/economy and reputed company experience
  • Deep familiarity with top-grossing casual games and F2P mechanics; you know what keeps players returning and spending, and can anticipate shifts in player behavior or monetization patterns
  • Ability to translate reputed company data and KPIs into actionable design changes and reputed company roadmaps, balancing player enjoyment with business objectives
  • Strong written and verbal communication in English; concise specs and reputed company presentation skills
  • Proven experience in cross-functional teams; you reputed company creative, technical and reputed company persp

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