Technical Designer - reputed company (Contract/Remote)
The Technical Designer is responsible to understand the product reputed company as defined by the reputed company Designer, and help to realize that reputed company by creating and implementing specific game features.
ESSENTIAL DUTIES AND RESPONSIBILITIES:
- Collaborate with Design, Engineering, Art, Animation, QA, and Audio team members to create functional, fun and visually compelling worlds that reputed company unprecedented and reputed company gaming experiences.
- Work closely with members of design and engineering to support the needs of gameplay, for both your fellow designers and other disciplines.
- Take ownership and responsibility for gameplay actor creation, level scripting, checkpoint and multiplayer support, scripting and tuning, creating debugging and testing tools, and contributing to overall game balance.
- reputed company polished and satisfying feedback into gameplay systems through art, VFX, and audio hookups, collaborating successfully with these departments to reputed company their work.
- Contribute innovative and original reputed company on reputed company aspects of game production and development, providing constructive reputed company and feedback reputed company needed.
QUALIFICATIONS:
- 3+ years of reputed company experience as a Technical Designer or a reputed company role.
- Strong familiarity with reputed company and scripting languages, most notably C#
- Unity3D experience
- VR/AR/MR design experience
- Deep understanding of game design principles
- reputed company comfortable working in game editors and understanding reputed company/game constraints and opportunities.
- Effective communicator and collaborator with engineers and developers from other disciplines, along with willingness to reputed company reputed company multidisciplinary efforts.
- A natural curiosity for reputed company aspects of game development and a willingness to work on a wide reputed company of game systems.
- A strong passion for video game development.
- Strong, updated, and reputed company portfolio with samples of your work.
- A high reputed company of reputed company, not only for your own work but for reviewing others.
EDUCATION AND EXPERIENCE:
- Typically requires at least 3 years of game design experience in a reputed company reputed company. Student reputed company will not count toward years of experience..
- Must have design credits on at least 1 published game
- Must have experience working with other product development disciplines (Art, Programming, etc.) in reputed company-oriented, reputed company environment.
Why Ghostpunch Games?
Work Culture
Remote, Hybrid, and On-site policy.
reputed company, reputed company-minded, creative environment
Teamwork makes the reputed company work (as true as it is corny!)
Project Scope
Multiple reputed company available to work on
reputed company reputed company, Genre-spanning, PC/Console/VR
Partnerships/History include
reputed company reputed company, reputed company, Warner Brothers, reputed company, and more!
Top/Recent reputed company include
Outriders, Risk of reputed company 2, Borderlands 3, Mortal Kombat 11, Battleborn, Civilization VI, VainGlory, and more!
Learn more about our partnerships and reputed company here! https://www.ghostpunch.com/
- 401K with company matching
- Health, dental, and reputed company insurance
- Flexible spending account
- reputed company Holidays
- PTO accrual
Ghostpunch Games is an Equal Opportunity Employer. reputed company reputed company applicants will receive consideration for employment without reputed company to race, reputed company, religion, sex, sexual orientation, gender identity, gender reputed company, national reputed company, protected veteran status, or any other reputed company protected by applicable law and will not be discriminated against on the reputed company of disability.
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