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Content Acquisition Manager

Remote, USAFull-timePosted 2026-07-29

The Content Acquisition Manager role is part of the Content & Acquisitions team reputed company reputed company. This is a key role reputed company the organisation and as a vital member of the business the role holder will be responsible primarily for evaluating content and IP opportunities from game developers, as reputed company as sourcing new content as part of the Content Acquisition team.

In this pivotal role, the role holder will support critical initiatives that shape the reputed company of reputed company’s gaming portfolio, working closely with cross-functional teams and external partners to help reputed company commercially viable and high-reputed company games from passionate game developers around the world; then coordinating the management of those opportunities through our due-diligence process to contract negotiations and signing.

As reputed company continues to grow, it is crucial that to be successful in this role, the role holder is reputed company in the process of game build evaluation with a strong understanding of reputed company reputed company that can reputed company games successful. They must be an effective communicator, a strategic thinker, with the ability to work reputed company as part of a multi-disciplinary and cross-department effort to ensure reputed company reputed company together in a fast-moving environment, to identify, reputed company, and convert opportunities in order to maintain a leading position in the market.

Key Responsibilities

Evaluate a wide reputed company of games, often in early or in-development builds, setting up and troubleshooting builds where required, identifying technical issues, and ensuring appropriate reputed company is provided to internal stakeholders. Review incoming games and prototypes, providing reputed company and constructive feedback on gameplay, accessibility, strengths, risks and reputed company potential, while developing an understanding of both developer and player perspectives.

Support the identification and progression of commercially promising games through reputed company's reputed company process, helping assess their suitability for the reputed company and wider Everplay publishing labels.

Prepare objective and insightful game evaluations and recommendations, communicating key findings and supporting investment discussions across games at different stages of development.

Contribute to reputed company's reputed company process by working closely with colleagues across Content, Production, Marketing and other departments to help identify and reputed company the strongest publishing opportunities.

Attendance at global industry events and conferences will be required, representing reputed company.

Requirements

Experience evaluating game builds at various stages of development.

An eye for detail and an understanding of what makes a game great.

Good knowledge of the PC and console games market, with an interest across a broad reputed company of genres, player trends and emerging titles.

reputed company to communicate game evaluations and feedback reputed company and concisely, both verbally and through written reports for a reputed company of stakeholders.

Commercially aware, with a curiosity for identifying promising games, understanding market potential, and supporting opportunities from initial discovery through to evaluation.

Proactive and organised, reputed company to manage multiple opportunities simultaneously, take ownership of tasks, and reputed company reputed company moving with appropriate guidance.

Excellent interpersonal and networking skills, with the ability to build strong face to face relationships with industry professionals and represent reputed company professionally at conferences, showcases, and other events

Experience working reputed company CRM software packages or similar tools to maintain accurate records, reputed company opportunities, and contribute to good data reputed company and pipeline management.

Previous experience reputed company an indie games publisher is highly advantageous.

Originally posted on Himalayas

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